Jessica N. Abraham | Designer. Writer. Publicist.

19+ Years of Expertise in Digital Marketing, Social Branding and Public Relations.

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  • Wearable Tech News, Connected Devices, Wearables, IoT, Internet of Things, Dreamcast, Google, VR, AR, XR, Virtual Reality, Augmented Realty, Experience, Technolgy, Technology News, Technology Marketing News, Tech News, TMC Net, TMCNet, Oculus, Google Goggles, Monitoring, Real-Time Communications, Real-Time Monitoring, Wearables Tech, Smart Fashion,
    Business,  Technology,  TMC Net Contributions

    YouVisit Contributes Major Change to VR Markets

    March 7, 2016 /

    PREVIOUSLY PUBLISHED TO TMCNET’S WEARABLE TECH NEWS While virtual reality has been available to consumers for more than 20 years, it doesn’t seem like it caught on too well until recently. Companies like Google Cardboard, Oculus Rift and Samsung Gear VR have made virtual reality more mainstream, and now everyone is trying to get some action. YouVisit, a company with the mission of showing you the world, has developed one of the world’s largest collections of interactive virtual reality content. In fact, they have made it possible for user-generated virtual reality experiences, giving individuals, educational institutions and business all over the world the opportunity to create their own virtual reality…

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    Customer Experience, Client Experience, Customer Service, Client Relations, Customer Support, Sales, Predictive Selling, Behavioral Selling, Organizational Behavior, DISC Insights, DISC Personality, Personality Type, Corporate Culture, Employee Relations, Persona, Behavioral Analysis, Coaching, Dominance, Influence, Business Development, Business Expansion, Growth, Rapport, Sales Delivery, Marketing, Advertising, Messaging, Brand Awareness, Campaign Initiatives,

    Benchmark performance for sales excellence with DISC

    September 2, 2019
    DISC Insights, DISC Personality, Personality Type, Corporate Culture, Employee Relations, Persona, Behavioral Analysis, Coaching, Dominance, Influence, Hiring Cycles, Recruitment, Talent Acquisition, Onboarding, Team Building, Leadership, Workforce Optimization, Corporate Development, Business Development, Business Expansion, Growth, Team Building, Culture, Building Remote Teams, Compliances, Roles, Infrastructure, Differences in Opinion, Compliance, Steadiness

    Successful Coaches Know How to Hire

    November 26, 2019
    Healthcare Apps, Unified Communications, WebRTC, IoT, RFID, Healthcare Solutions, RTC, Web RTC, Real Time Communications, Unified Communications, Remote Collaboration, Enterprise Collaboration, Enterprise Solutions, Business Solutions, Contact Center, Remote Workforce, TMC Net, TMCNet, Technology News, Tech News, Technology Marketing News,

    Virtual Reality from Google: Headed to a K-12 Near You

    November 23, 2015
  • Contests,Content Development, Tech News, Technology, Technology News, Content, Customer Experience,Demand,Digital Pivot,Downloads,Exclusivity,Gamification,Giveaways,Incentive-Based Selling,Interaction,Marketing,Mobile Advertising,Mobile App Development,Mobile Marketing,Niche Markets,Personalization,Popularity,Sales,Sampling,Stud,ySurvey,Talent Zoo,Technology,Testing,U,IUser Experience,UX,Compulsive Behavior,Connected Devices,Consumer Interests,Convenience,Couponing,Digital Pivote,Commerce,Exclusive Offers,Locational Shopping,Maryann Moschides,Mobile Advertising,Mobile Incentives,Personalized Experiences,Scanbury Shopper Survey,Shopper Experience,Shopping Habits,Study,Talent Zoo,Behavioral Analysis, Personality Types, Personality Traits,Technology News, DIgital Pivot, Tech, Technology News, Technology,
    Business,  DigitalPivot,  Technology

    Rapid Adoption of Wearables Reflects Personality, Loyalty, and Convenience

    February 3, 2016 /

    PREVIOUSLY PUBLISHED TO TALENT ZOO’S DIGITAL PIVOT In 2016, we will see a sharp influx in the production, delivery, and adoption of IoT technologies and wearables. Here, at Digital Pivot, we have disclosed quite a launches set for later this year. But just how rapidly are these technologies becoming part of our everyday lives? The NPD Group broke down dollar and unit sales for 2015, analyzing details related to the wearables industry, and came up with some pretty cool insights. In fact, it seems that we are starting to spend double that of the previous year just to have the top new wearables on the market. As wearables evolve, they are adopting…

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    Generation Hemp is a pure-play leader in the industrial hemp industry.

    Generation Hemp Reports Quarterly Financial Statements to SEC, Announces New Processing Contracts and Brand Launches

    August 21, 2021
    The Paris Experience, Study Abroad, Panrimo, Education, $1 Million,Content Development,Content,Foreign Exchange,Get Global Scholarship,InternshipMilenials,Millenials,Panrimo,Scholarships,College Students,Social Branding,Social Media, Examiner,The Vault,Young Professionals

    $1 Million in scholarship opportunities given to intern and study abroad

    January 6, 2020
    Clean Energy Mining could be what the battery supply chain needs -- infrastructure planning, infrastructure bill, clean cities

    6 Companies That Could Fix Domestic Battery Supply Problem Using Little To No Emissions In The Mining of Essential Minerals

    June 14, 2022
  • Wearable Tech News, Connected Devices, Wearables, IoT, Internet of Things, Dreamcast, Google, VR, AR, XR, Virtual Reality, Augmented Realty, Experience, Technolgy, Technology News, Technology Marketing News, Tech News, TMC Net, TMCNet, Oculus, Google Goggles, Monitoring, Real-Time Communications, Real-Time Monitoring, Wearables Tech, Smart Fashion,
    Business,  Technology,  TMC Net Contributions

    UICO and HiCling Team Up To Release Fitness Band, Powered By duraTOUCH Technology

    December 8, 2015 /

    Previously Published to TMC Net’s Wearable Tech World UICO, a technology company dedicated to durable product solutions, recently announced the release of duraTOUCH, an innovation in all-weather use for Shanghai-based HiCling’s health and fitness wearable, clingband. UICO brings together global touch sensing experts in developing solutions to surface-related issues with touch enabled devices and providing users with high-performance, super-low power, touch sensing technology. UICOs additions to the clingband design have allowed for minimal power requirements, meaning that it doesn’t need to be charged on a daily basis. Users can monitor their health and fitness around the clock, accessing vitals, sleep and daily activity, athleticism and fitness, UV index and ambient…

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    TMC Net, TMCNet, Technology Marketing Corporations, Technology News, Tech News, Mad Marketer, IoT World, NFV Zone, Virtualization, Unified Communications, Call Centers, Contact Centers, Real-Time Communications Web RTC, Call Accounting, Call Recording, Connected Devices, Web Development, Software Development, Mobile Development, Enterprise Solutions,

    UberConference Integrates HipChat and Slack

    November 17, 2014
    Age-Related Macular Degeneration DRY AMD, Lineage Cell Therapeutics

    Age-Related Macular Degeneration: What is Dry AMD, and How is Lineage Cell Therapeutics Changing the Game?

    August 11, 2021
    Omni-Channel Customer Engagement, Omni-Channel, omnichannel, omni channel, customer engagement, self service, multichannel, mobile customer care

    Resolve to Keep Your Customers Happy in 2016

    January 4, 2016
  • Wearable Tech News, Connected Devices, Wearables, IoT, Internet of Things, Dreamcast, Google, VR, AR, XR, Virtual Reality, Augmented Realty, Experience, Technolgy, Technology News, Technology Marketing News, Tech News, TMC Net, TMCNet, Oculus, Google Goggles, Monitoring, Real-Time Communications, Real-Time Monitoring, Wearables Tech, Smart Fashion,
    Business,  Technology,  TMC Net Contributions

    Wearables for Good Improves the Lives of Children

    November 27, 2015 /

    PREVIOUSLY PUBLISHED TO TMC NET’S WEARABLE TECH Child-friendly “Wearables for Good” is what UNICEF, ARM  and frog are calling both Khushi Baby and SoaPen, winners of the 2015 Wearables for Good Challenge. Each team, led by joint collaborative Indian-US teams, will have their designs come to life through manufacture, mentorship and a $15,000 prize. Earlier this month, winners were named for the May 2015 launch of The Wearables for Good competition. Sparked by the release of the UNICEF Kid Power Band, three superpowers in technology have teamed up to continue creating wearables for children. The world’s first WEARABLES-FOR-GOOD presents a mission to keep children active through adventure and physical activity,…

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    The Vault, Examiner, Brand Awareness, Brand Persona, Personality Type, Brand Identity, BrandYou, Competition, Consultant, Doing Business As, Internet Marketing, Web Presence, Digital Marketing, Mobile Marketing, Omnichannel Marketing, Social Branding, Niche Markets, Professionalism, Globalization, Quality Assurance, Subject Matter Expert, Word of Mouth, Referral, Profinder, Social Media, Social Networking, Connections, Brand Loyalty, Brand Integrity,

    Let’s Talk Quality: YOU are Responsible for YOUR Name!

    June 1, 2013
    Top Talent, Executives, Hiring Cycles, Talent Acquisition, Recruitment, Duplicating Top Talent, Career Development, Human Resources, Retention Ratios, Turnover Minimization, DISC Insights, DISC Personalities, DISC Persona, Personality Traits,

    Hiring Top Executives is a Two-Way Process

    February 3, 2019
    Sproglit, Todd Buchholz, Math Arrow, Kangaroo Kyle, Gamification, Education, Childhood Education, Math Literacy, STEAM, STEM, Interactive Learning Experiences, Early Childhood Development, Examiner, The Vault, Social Contest, Branding, Social Branding, Contest, Kids, Children, Families, Math, Mobile Apps, Apps,

    Educational App encourages “Social” with contests promoting Math to our youth!

    October 17, 2013
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