Jessica N. Abraham | Designer. Writer. Publicist.

19+ Years of Expertise in Digital Marketing, Social Branding and Public Relations.

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  • Lifeprint,Augmented Reality,Connected Devices,Content Development,Digital Pivot,Innovative Media,Instant Pictures,IoT,Internet of Things,Media,Motion Pictures,Movies,Photography,Polaroid 2016,Talent Zoo,Technology,Technology News,Announcements, GoPro, Live Streaming, Twitch, Gamification, Comic-Con, Examiner, The Vault, Microsoft,Live, Live Events, Live Video, Strategic Partnerships, Video Content, XBox Live, Xbox One,
    Business,  DigitalPivot,  Technology

    Photography Changed Forever: A Bandwagon Even Mr. Walt Disney Would Jump On!

    December 29, 2015 /

    PREVIOUSLY PUBLISHED TO TALENT ZOO’S DIGITAL PIVOT It seems that 2016 will be far from a boring year. With so many IoT devices hitting the markets, many of us just won’t know how to act. For the photographer still in love with film, this message is especially for you! Set for release in August, we won’t even be able to look at photographs the same again…literally! Originally planning a 2015 release, LifePrint just didn’t “click” with audiences who didn’t quite “get” IoT technology and digital imagery – or what they could potentially bring. An August 2014 Kickstarter campaign proved unsuccessful. But, with the passion and persistence, LifePrint reemerges from the start-up…

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    Healthcare Apps, Unified Communications, WebRTC, IoT, RFID, Healthcare Solutions, RTC, Web RTC, Real Time Communications, Unified Communications, Remote Collaboration, Enterprise Collaboration, Enterprise Solutions, Business Solutions, Contact Center, Remote Workforce, TMC Net, TMCNet, Technology News, Tech News, Technology Marketing News,

    Virtual Reality from Google: Headed to a K-12 Near You

    November 23, 2015
    Statera Pharmaceuticals treatment for Covid-19 Long-Haulers

    Groundbreaking Studies to Be Conducted on the Effectiveness of Short and Long-term COVID-19 Therapies Inhibiting the Progression of SARS-CoV-2

    October 28, 2021
    Call Accounting, Telecom Cost Management, Telecommunications, ISI, Call Recording, Content Management, Mobile, Connected Devices, Unified Communications,

    Where is Mobile Content Management Headed?

    February 19, 2016
  • Announcements, GoPro, Live Streaming, Twitch, Gamification, Comic-Con, Examiner, The Vault, Microsoft,Live, Live Events, Live Video, Strategic Partnerships, Video Content, XBox Live, Xbox One,
    Business,  Entertainment,  Examiner & Beyond!,  Technology

    GoPro releasing new app with exclusive tools for Xbox One community at Comic-Con

    July 22, 2014 /

    PREVIOUSLY PUBLISHED ON EXAMINER GoPro announced on July 22, 2014 that it was offering four exclusive videos to Xbox One in marking the launch of its brand new GoPro video channel on Xbox One. This channel comes as a great tool for athletes and filmmakers who enjoy playing video games just as much as editing their latest captures to share with the World. The rest of the Xbox Community may simply enjoy watching these videos side-by-side with their gaming experience. As you may be aware, the Xbox One allows for voice command and split screen action, which also allows for simultaneous viewing and action packed gaming experiences without the need…

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    What's the Difference Between CTO and VP Engineering -- What it means to be VP of Engineering

    What is the Difference Between a CTO and VP of Engineering?

    December 6, 2022
    Renewable Energy, Solar Panels, Clean Energy 2030, Benzinga, SinglePoint, Jessica Abraham

    An Empire For Solar Discovery And Education In The Making? SinglePoint Reports Building Out Network For Clean Air And Green Energy Efficiency

    March 17, 2022
    Literacy, Education, PenPal Program, Subscription Package for Kids, Benjamin Offerhall,Early Childhood Development,Early Childhood Education,Early Childhood Literacy,Examiner,Monster Treehouse Club,The Vault,Young Writers

    Monster Treehouse Club: Utilizing social media to promote child literacy

    April 19, 2015
  • Sproglit, Todd Buchholz, Math Arrow, Kangaroo Kyle, Gamification, Education, Childhood Education, Math Literacy, STEAM, STEM, Interactive Learning Experiences, Early Childhood Development, Examiner, The Vault, Social Contest, Branding, Social Branding, Contest, Kids, Children, Families, Math, Mobile Apps, Apps,
    Business,  Education,  Entertainment,  Examiner & Beyond!,  Technology

    Educational App encourages “Social” with contests promoting Math to our youth!

    October 17, 2013 /

    PREVIOUSLY PUBLISHED ON EXAMINER Whether your child attends a public school or is being homeschooled by you, there is no denying that educational yet interactive learning materials are top priority in giving your child the skills they need to succeed in the real world. The younger the children are, the more we seek to excite their core with educational games directed towards their age group. One company is working to supply this demand in a host of games under release that encourages innovation and the elements of Mathematical function. In 2013, Sproglit tested the waters with the launch and release of their first educational math game. This game was launched…

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    Omni-Channel Customer Engagement, Omni-Channel, omnichannel, omni channel, customer engagement, self service, multichannel, mobile customer care

    Resolve to Keep Your Customers Happy in 2016

    January 4, 2016
    Announcements, Launch, Robocast, Automation, SEO, Automating Social, Technology, The Vault, Browsing,

    Look, Ma! No hands! | Robocast: Automating Social

    April 18, 2015
    Pet Care, Pet Health, Pet Pace, Wearables, Wearables for Pets, IoT, Internet of Things, Connected Devices, Dogs, Cat, Alerts, Digital Collar, Digital Gadgetry, Digital Pivot, Technology, Technology News, Tech News, Veterinarian,Monitoring, Mobile App,Pets,

    Pet Care Moves Into the Cloud with PetPace’s Wearables

    January 14, 2016
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